Weapons and armour
The endgame tier ladder, where each piece comes from, and the best weapons on the server right now.
Armour ladder
This is the current power order. Prisma is no longer the ceiling: above it sit Dark Silver and, crowning the endgame, Charged Dark Silver.
| Tier | Notes |
|---|---|
| Adamantite | Endgame entry point |
| Mithril | — |
| Onyxium | — |
| Prisma | Former maximum tier |
| Dark Silver | Beats Prisma |
| Charged Dark Silver | Current server ceiling |
How to get Charged Dark Silver
It is crafted by upgrading Dark Silver with DarkMoon Sand at the Mjolnir Furnace. All the materials come from the Dungeons of Fear in Major Dungeons.
The Prismatic Bull and Demon skins are equivalent to this tier. The Fallen Knight chestplate, which drops in the Fear Trials raid, also matches it and includes exclusive wings.
Standout weapons
- Spirit Calibur — the best sword in the game, with two unique abilities. Drops in the Archangel's Sanctum raid.
- Blood Moon Daggers — the best daggers on the server. Drop in the Fear Trials raid.
- Dead Space Spear — weapon exclusive to the Seven Trumpets raid.
- Prisma weapons (Endgame Bench) — Greatsword, Short Sword, Short Bow, Spear, Staff and Daggers, each with its own moveset and Signature.
- Astral Piercer and Stellar Piercer — late-game bows.
Enchantments
- Maximum of 5 enchantments per item.
- Defensive enchantments are halved: Protection 12% → 6%, Lifesteal 10% → 5%, Regeneration 0.5 → 0.25 HP/s.
- Identity enchantments (fire, ice, poison, edge…) are untouched.
- At the Engraving table you can rename items and customise enchantment glow.
